Command | Description |
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r_drawothermodels 2 | Will render the player models as wireframe, which will make you able to see teammates and enemies through the walls. You will not be able to distinguish friendly teammates from enemies, but you can use your radar for this instead. The default value is 1 (no wireframe wallhack). It can be 0, 1, or 2. |
enable_skeleton_draw 1 | This will render the “skeleton” of all players, giving you the ability to see the “skeletons” through the walls. The default value is 0. It can be 0 or 1. |
mat_wireframe 2 | Mat_wireframe works a lot like the r_drawothermodels 2 command. The difference is that mat_wireframe will also render other things than the player as wireframe, making it a bit more confusing to look at. The default value is 0. Can be 0, 1, 2, 3 or 4 (various wireframe renderings). |
mat_proxy 2 | This is more like a traditional wallhack. You will be able to see players through some walls and objects, but your screen will also turn very bright at times, so it is not really that useful. The default value is 0. It can be 0, 1, 2, or 3. |
Command | Description |
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weapon_accuracy_nospread 1 | This command will enable no-spread / disable weapon inaccuracy. The default value is 0 (spread enabled). |
weapon_recoil_scale 0 | This command will enable no recoil. This means that your bullets will always hit where your crosshair is. The default value is 2. It can be any value, also negative. Negative values will invert the recoil pattern. |
Command | Description |
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god | The classic god-mode command. Will make you invincible. Type again to turn it off. |
sv_infinite_ammo 1 | Will give you infinite ammunition for all your guns. The default value is 0. It can be 0, 1, or 2 which will net different degrees of infinite ammo. 0: no infinite ammo 1: infinite ammo with infinite magazine size (no reload needed) 2: infinite ammo, but limited magazine size (you will need to reload) |
noclip | Noclip mode aka. “no clipping” command. Will give you the ability to fly around and move through objects. Type again to turn off. |
thirdperson | Typing “thirdperson” in the console menu will change the view from first-person to third-person. To go back to the first-person view, type “firstperson” in the console. |
firstperson | Change perspective to first-person. |
r_drawparticles 0 | The “no smoke” cheat/command. Using this command will hide particles, which include smoke from smoke grenades unless you are standing directly inside the smoke. The default value is 1. It can be 0 or 1. |
fog_override 1 | The “no fog” command. When you zoom in with a sniper rifle, the image will be kind of foggy. With this command active, you will have a clear image even while zoomed in. After using fog_override 1, you should use fog_enable 0 to disable fog completely. |
fog_enable 0 | Disable fog – see the previous command. The default value is 1. It can be 0 or 1. |
fogui | This will open an interactive user interface (UI) where you can play with fog settings. You can decrease and increase fog and even change the color of the fog. |
host_timescale [value] | The “speed hack” command, replace [value] with any value. This will not only speed you up but will change the speed/timescale of the whole server, making everyone appear super quick or slow. The default value is 0. Higher values will make you move faster, while lower values will make you move slower. Example values Speed up: host_timescale 5 Slow-motion: host_timescale 0.5 |
host_framerate [value] | Another speedhack command, replace [value] with any value. This works by locking the framerate, which will, in turn, make the game faster/flower. The default value is 0 (off). If you set host_framerate to 500, you will see your in-game FPS counter being locked at 500 FPS, while you are not really getting 500 FPS, your in-game movements will be slower. Higher values = slower. Lower values = faster. Example values Speedhack: host_framerate 50 Slow-motion: host_framerate 500 |
sv_consistency 0 | Consistency bypass. This command will enable/disable whether the server enforces file consistency for critical files. The default value is 0. |
sv_showimpacts 1 | When enabled, you will see an impact marker every time you shoot. The default value is 0. It can be 0 or 1. |
cl_pitchup 900 | Unlock max up sight. 900 can be replaced with any value. It is the amount you can move up. If set to 900, you can move all the way up you want, until you turn around and are upside down. The default value is 89. |
cl_pitchdown 900 | Unlock max down sight. Opposite of cl_pitchup. The default value is 89. |
snd_show 1 snd_visualize 1 | Sound ESP command. Will display various information about in-game sounds. The default value is 0. |
cl_leveloverview 2 | This command will show you the whole map from above. However, this command can sometimes be buggy and will only work sometimes. The default value is 0. Values can be 0, 1, or 2. |
Command | Description |
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mat_fullbright 3 | Fullbright command. At the highest value, the walls and models will appear smooth and bright. The default value is 0. Can be 0, 1, 2 or 3. |
mat_fillrate 1 | This is the “no flash” command, sometimes called “Asus wallhack”. When this is enabled, your screen will not become bright when being flashed by a flashbang grenade. The default value is 0 (off). Can be 0 or 1. |
r_showenvcubemap 1 | When this command is enabled, all models and weapons will look like the have a chrome finish. The default value is 0. Can be 0 or 1. |
mat_showlowresimage 1 | Minecraft mode. This command will enable extra low resolution, making the walls and environment look like Minecraft. The default value is 0. Can be 0 or 1. |
Command | Description |
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perfui | A built-in level performance tool |
cl_particles_show_bbox 1 | Grenade/particle “ESP”. The default value is 0. It can be 0 or 1. |
mat_luxels 1 | Enable luxels (squares on walls). The default value is 0. It can be 0 or 1. |
r_drawmodelstatsoverlay 1 | The default value is 0. It can be 0 or 1. |
r_visualizetraces 1 | This command enabled tracers. The default value is 0. It can be 0 or 1. |
r_drawlights 1 | The default value is 0. It can be 0 or 1. |
r_drawrenderboxes 1 | This command will draw boxes around, player models. The default value is 0. It can be 0 or 1. |
vgui_drawtree 1 | VGUI Hierarchy The default value is 0. It can be 0 or 1. |
Command | Description |
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give weapon_ak47 | Will give you an AK-47. |
give wepon_m4a1 | Will give you an M4A1. |
give weapon_m4a1_silencer | Will give you an M4A1-S. |
give weapon_awp | Will give you an AWP |
give weapon_aug | Will give you an AUG. |
give weapon_famas | Will give you a FAMAS. |
give weapon_galilar | Will give you a Galil AR. |
give weapon_negev | Will give you a Negev. |
give weapon_gs3sg1 | Will give you a G3SG1 auto-sniper. |
give weapon_scar20 | Will give you a SCAR-20 auto-sniper. |
give weapon_sg556 | Will give you an SG556. |
give weapon_m249 | Will give you an M249. |
give weapon_bizon | Will give you a PP-Bizon. |
give weapon_mac10 | Will give you a MAC10. |
give weapon_mag7 | Will give you a Mag-7. |
give weapon_mp7 | Will give you an MP7. |
give weapon_mp9 | Will give you an MP9. |
give weapon_nova | Will give you a Nova. |
give weapon_ssg08 | Will give you an SSG08. |
give weapon_xm1014 | Will give you an XM1014 auto-shotgun. |
give weapon_ump45 | Will give you a UMP-45. |
give weapon_p90 | Will give you a P90. |
give weapon_sawedoff | Will give you a sawed-off shotgun. |
Command | Description |
---|---|
give weapon_deagle | Gives you a Desert Eagle. |
give weapon_fiveseven | Gives you a Five-Seven. |
give weapon_tec9 | Gives you a Tec-9. |
give weapon_elite | Gives you Dual Barettas. |
give weapon_glock | Gives you a Glock-18. |
give weapon_hkp2000 | Gives you a P2000. |
give weapon_usp_silencer | Gives you a UPS-S. |
give weapon_p250 | Gives you a P250. |
give weapon_cz75a | Gives you a CZ75-Auto. |
give weapon_revolver | Gives you a revolver. |
Command | Description |
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givecurrentammo | Gives you full ammo to your current weapon. |
impulse 101 | Gives you money. |
give weapon_c4 | Gives you a C4 explosive. |
give weapon_knife | Gives you a knife. |
give weapon_knifegg | Gives you a golden knife. |
give item_assaultsuit | Gives you kevlar + helm. |
give item_kevlar | Gives you kevlar. |
give weapon_hegrenade | Gives you a HE Grenade. |
give weapon_flashbang | Gives you a flashbang. |
give weapon_smokegrenade | Gives you a smoke grenade. |
give weapon_molotov | Gives you a molowtov. |
give weapon_incgrenade | Gives you an incendiary grenade. |
give weapon_taser | Gives you a Zeus x27 taser. |
give weapon_knife_karambit | Will drop a karambit. |
give weapon_knife_flip | Will drop a flip knife. |
give weapon_knife_m9_bayonet | Will drop a M9 bayonet. |
give weapon_knife_gut | Will drop a gut knife. |